• SNake N.

    Rattle Discomfort Tear it down!

    This ride LOOKS LIKE FUN, but believe me, IT'S NOT. I like the concept with the mobius track, but the awful rattle and the even worse transitions make it impossible to give this coaster a higher rating than 0.5 stars.It's just a waste of time and space. At least i did this ride right before the park closed and there was no wait time.

  • SNake N.

    Intensity Disappointing! Airtimes

    I dont't know why everyone likes this ride that much. It's intense, wich is caused by the constantly high g-forces, but you get no airtime and no hangtime aswell although there are six inversions. But the saddest point is that i noticed that one year operatimg made a huge difference in terms of the ride's rattling. Last year I did not feel any kind of rattle, but this year I felt a not so nice rattle, wich didn't make the ride unrideable, but unpleasant. And the reliability of this coaster is bad too.

  • SNake N.

    Location Rattle Capacity Disappointing!

    I'm going to be honest, I was pretty disappointed by this ride. I absolutely LOVED Gesengte Sau at Prater and since this is the same type of ride and hasn't that much of a lower rating, I was expecting a very good Family Coaster. But to me it almost felt like a standart wild mouse. Okay, the bunnyhop section is very fun and the helices are more forceful than you would think, but also a bit rattly. The location around the castle 'Rauhe Klinge' ('rough blade') is beautiful and the theming in the queue is neat too. The capacity though isn't great though, but the operators did their best. I know that this was Gerstlauer's first coaster and you can definitely see that they very much improved over the last two decades.

  • SNake N.

    Theming Disappointing! Discomfort Layout

    Honestly, the theming's not bad. But the layout is just very boring. I mean, you get some positive G's in the beginnings of the loops, but there's little to no hangtime, the ride runs slow and the layout is just basic. Additionally, there's this punch at the end of the second corkscrew wich is sometimes really uncomfortable. The vest restraint isn't nice either, I prefer the one of Raptor. Overall, rideable yet not exciting or intense.

  • SNake N.

    Comfort Disappointing! Launch Dead spots

    The only reason why this coaster is important is because it put Mack Rides on the map, all Top 30 rides of Mack were built after Blue Fire. But that's it. The launch is the most disappointing ever, the layout mostly is pretty uninspired. A top hat would have been much better than the horseshoe turn and the loop isn't forceful but doesn't deliver any hangtime either. The last inversion is a bit whippy but the rest is just some filler. Each time I ride this, I just get disappointed more and more. But I mean the GP seems to be satisfied.

  • SNake N.

    Theming Inversions Intensity Rattle Intensity

    This ride packs a punch! The inversions and even the airtime on this beast of a ride are crazy. The positives are insane aswell. Infact, the ride is so intense that if there wasnt a turntable in the middle, I think it would be too much. I for sure know that I dont want to ride it twice in a row. The theming is awesome, I like how Europa-Park tried something new and gave it a little of a darker theme, it turned out great! There is a rattle on the outer seats, but I dont find it too bad and it might be less on the inner seats.

  • SNake N.

    Theming Rattle Too short Disappointing!

    This ride is a very shaky one and has some major vibrations. It isn't long either, so it was very disappointing considering that we had of the longest queues that day. Probably the weakest coaster in the entire park.

  • SNake N.

    Airtimes First Drop Pace Layout Intensity

    The lift hill offers a great view, the First drop is great , but i thought it would be faster. The camelbacks give nice airtime, but nothing intense. I got to say it, the layout is pretty much the same over and over again. However, the nicest part is the drop after the block brake due to the strongest airtime moment of the entire coaster. Overall the #2 of the park and completely deserves a rating of 4.5 out of 5.

  • SNake N.

    Theming Fun Rattle

    I don't remember much of this coaster, but I remember enjoying it way more than the new one, probably because i was younger and it was more extreme for me back then. And I really liked the theme of the coaster. Additionally, I remember that I always thought that I wasn't dark inside at all and you were clearly able to see the track in front of you and that it was a little shaky. But I, to this day, think that they should have left the original one.

  • SNake N.

    Pace Masterpiece Layout

    I'm flashed. Incredible! Very comfortable, fast and a little bit of Ejector at the top of one hill. Although its very noisy from the outside, it isn't as loud while riding. A few vibrations, but because of the comfy seat and the surprising ride, i didn't notice or care much. VERY UNDERRATED BEST COASTER IN THE PARK BY FAR!

  • SNake N.

    First Drop Fun Too short

    Great Coaster! Amazing First Drop, really smooth and nice view on top. But the coaster is not as intense and high as I thought. I love it, but it's unbelievably short.

  • SNake N.

    Theming Comfort Pointless

    I'm just not a fan of Boomerangs, that's all. The interactions with the STC and theming are great though!

  • SNake N.

    Location Discomfort

    The long trains are really confusing while riding because the speed distribution feels so wrong, so the front is running very slow in the valleys yet shoots up in the hills. It sometimes does 1, sometimes 2 and sometimes even 3 laps depending on the length of the queue. I mean it's still a kiddie, the forces are almost non existent and it's not comfortable, but what are you expecting anyways...

  • SNake N.

    Theming Pace Intensity Capacity

    Karacho is great! The theming is amazing, the pre-launch section is great, but my favourite elements are the very forceful top hat and the second, very whippy dive loop. I love this coaster, the small trains allow it to make some thight turns that are great fun. Definetly the best hightlight of this park. Always ride on front row, it gives a better experience, on average you only queue for one extra train and the back can sometimes have a not too bad, yet also not too pleasing rattle. I absolutely recommend!

  • SNake N.

    Can't tell you much about it except for the fact it was my first coaster with an inversion and that I used to love the old version of this. The retrack definitely made everything worse.

  • SNake N.

    Theming Nice surprise! Fun Rattle Intensity

    I rode this very nicely themed coaster a couple of times in my most recent (and first, but hopefully not last) visit and I was suprised. Although Mammut lacks in intensity and it features, depending on where you sit, a stronger or weaker rattle, I fairly enjoyed this coaster. The layout itself isn't bad and you get some weak floater when it has warmed up. And the theming is incredible, the the preshow reminded me of Blue Fire, but this coaster was here first. It's a family coaster, but definetly #3 in the park.

  • SNake N.

    First Drop Pace Fun Too short Theming

    This Ride is FUN! #2 coaster in Mirabilandia, because I enjoy it way more than Katun. The elevator is great and the first drop isn't steep (45 degrees) but due to this it feels very long. Although it's 100 km/h and it feels like 100 km/h, i would consider this coaster a family ride because there are no intense forces. You get a bit of airtime tough and really wet. Overall, i'ts a very very funny and enjoyable experience, although it is a very short coaster. Definitely deserving a way higher rating than it currently has on this platform.

  • SNake N.

    Theming Intensity Rattle Discomfort

    I would love to like Euro Mir, but the rattle destroys the experience of this very iconic ride. It used to be one of my favourite coasters while growing up. This ride needs to get a retrack, but definitely no makeover, because it's got the most legendary soundtrack and the theming is also very iconic.

  • SNake N.

    Theming Nice surprise!

    Although we weren't able to even find this coaster in 2022, we rode it last year and it wasn't as bad as I expected. Actually, The ride was pretty good for such a small footprint and well-themed too. It was pretty strange to enter, because the track is tilted sideways in the station. It was nice that it ran two laps, although I couldn't find a reason for it to slow down after 1 and a half laps.

  • SNake N.

    Inversions Intensity Rattle Intensity Lap Bar

    The ride has a slight rattle, but that's not the point. The first half is quite intense (pro), but the backwards part is just too much (con). Maybe some of you guys don't think so, but in my opinion the ride is too intense to actually enjoy and have fun. I'll give it a re-ride at my next visit, because it's been four years, but for now, I'll stick to this.

  • SNake N.

    Pace Fun Duration Discomfort Lap Bar

    Great for what it should be. Actually its quite fun and very long. Logically it's not comfy due to the very small chassis and it's not intense, but that's not what it was made for. Although it isn't the most exciting, it's worth giving it a try your next visit!

  • SNake N.

    Capacity Duration Theming Pointless

    Rode it when it was called Temple of the Night Hawk. It's a people-eater, but I think the most remarkable things to say about this coaster is the duration. It just goes on and on. 3 Lifthills! There are some flaws though. This has to be the worst-themed coaster, no even attraction, in the park. And I don't think it got much better after the VR-extension. Also, the ride kinda didn't serve a real purpose. Due to the fact that you can't see what's going on in the inside and the overall more or less dark theme, I don't think families will go on this. Yet it is nothing special and the coaster is pretty tame, so it's not a thrill coaster. However, I still liked the coaster, although it's nowhere near as good as any of the other coaster in Phantasialand.

  • SNake N.

    Theming Location Smoothness

    This coaster probably was the first one I ever rode. When I was younger, those turns felt so fast! Now that I've grown up, this ride still has a special place in my heart. The theming was great, and especially the indoor part was beautiful. I have to admit, the ride is completely forceless except for the last banked turn, where you get a little of uncomfortable laterals. It's impressive how this coaster ran for nearly 40 years and still runs butter smooth. I was shocked to hear it burned down. A part of me wants to see the new version, but a part of me also doesn't, because I know it won't be as good as the old one, mainly for the missing indoor part and new themes (I HATE YOMIS), which is why I think it will leave me disappointed. Rest in pieces!

  • SNake N.

    Theming Nice surprise! Fun

    We need a "nostalgic"-pro-button! The ride was very special, because there was a brakeman and it was great fun. It isn't as intense as others in the park, but the price is lower and it was less crowded.

  • SNake N.

    Theming Fun Capacity Pointless

    It was better than I expected. Some turns were very jerky, The whole ride was fun, but the last brake hurts. But why is Gardaland investing in such a bad capacity coaster, if they already knew that Mammut was one of the most popular rides?

  • SNake N.

    Launch Intensity Layout Theming Capacity

    This coaster is awesome! The launch is very punchy, the overal Layout has some intense positive forces and surprisingly some very good airtime! Especially the top hat and the first hill deliver great negatives. the vertical trop in-between these two elements is also pretty exciting. There are some vibrations throughout the ride, but nothing too seriously. The only "dead spot" is the part after the block section about 3/4 through the ride. Sadly, this ride has a bad capacity and nearly no theming. However, this exiting adventure definitely deserves the hype, a 5-star rating and the #2 spot in my ranking (out of 43), and is massively better than Katun.

  • SNake N.

    Doesn't run smooth, but it's not bad for small kids.

  • SNake N.

    Theming Fun Smoothness

    This awesome coaster suprised me very much! Unlike other family coasters of Europa-Park, this one is completely smooth. It was fun and had very funny theming because I'm Swiss and it was interesting to watch the (for farmers not so wrong) stereotypes. The lift is nice and the ride too, mostly because of the first drop wich felt pretty fast. Give this wild mouse a go, you will not regret it!

  • SNake N.

    Comfort Smoothness Pointless Layout

    Cancan Coaster is an average coaster. For for me, the layout is just boring. Helix, ascending Helix, low ground helix, turn, another helix, slower helix, more intense helix... The layout is just a less intense Euro-Mir layout. Additionally, it's not even dark inside! However, i still prefer it to the spinning one, and that's because of the way more comfy and smooth ride experience.

  • SNake N.

    Theming Rattle Discomfort

    When I was younger, this was my favourite coaster! Sad to see that it didn't age well in the last few years. I used to love this ride, but nowadays I can't enjoy it that much anymore due to the really uncomfortable roughness. Theming is still amazing though.